My goal is to replace the default Generations Spinner and Spanner enemy models with the Sonic Unleashed models. Unsurprisingly, after trying to follow these videos, I only come up with a garbled mess of a Sonic model in-game, or in most cases a crash at the loading screen. The only tutorials available are a few rather low-quality videos on YouTube with no voice-overs simply 'showing' the process of replacing a Sonic Generation model in 3ds Max and exporting it back into Generations. ar files and the Generations archive editor to place the new modified models back into Generations. Lastly, I also have tools to unpack and repack. mesh so I can then convert them back into a. I also have the EasyOgreMax exporter to export the. Can someone who knows how to do this provide me a tutorial or a link to one that explains the how-to on this issue.įor starters, I already have 3Ds Max (2017) and the Sonic Glvl Maxscript that imports Sonic Generation's. I haven't been able to find a proper tutorial for how to replace models in Sonic Generations, yet there are so many mods that replace the models in Sonic Generations, e.g.